The available modes are: street mode, story mode, versus (a single duel where you can choose your opponent), two time attack modes (where you must defeat either 8 regular enemies or 4 boss enemies as fast as possible) and survival (defeat as many enemies as possible fight until you beat all of them, or until one of them beats you. The game has several playing modes, which must be unlocked by using different Mobile Suits on the various difficulty levels. Note that the Mobile Suits aren't as mobile as humans, and thus the fighters' movements are slower and their maneuverability is worse than in most fighting games. The game features standard fighting game mechanics, with punches, kicks and a variety of combo moves that can be executed by each Gundam. You can play as the titular Gundams (giant walking robots) from a wide variety of series. Like capturing and Controlling planets while you can build Iron Extracters on them similar to the asteroids or? I have no idea.Gundam Battle Assault 2 is an one-on-one fighting game, based on the popular anime series "Mobile Suit Gundam" and its various offshoots. I feel like this might be answered for when we play the game for ourselves :).Īlso I am too a bit curious what role planets will play in the game. But will there be Aliens in the game aswell? The idea of whether we are alone in the Universe or we aren't, Both ideas are equally terrifing. The concept of EA In space is quite huge with alot of questions. Robots would be a fine addition in generally my opinion. There has to be some type of Human rebellion against the CEOs.) Even though the concept of Robots rebelling against Humanity in space is quite werid, a Humanity vs. There has to be some story to the fact that where did all of the Humans go once Earth was destroyed? (Besides the CEO. (Assuming what you mean as you can also play as Humanity as well.) It would be amazing although i doupt that this will be in-game. With different Armor, Ships, and Perks different from the Robots you could play as. Instead of Building robots in the factory it could be renamed to a Barracks for training soldiers. Indeed, I do feel like there needs to be a Scenario similar to Terminator. Or even better yet a combat variation that releases from a hatch within whatever room the alarm was tripped? You need to start by creating a power plant that produces electricity for you for buildings that require it. The first thing you need to do is start building the base. Have you thought about any plans to implement some kind of feature that allows you to build dispencers that release repair drones to damaged rooms? Kind of like the sentinals from Halo 3? Now, you can build buildings, produce robots, and so on. Haha nice! I can already imagine boarding the enemy ship with my squad of droids and turning the corner to see one of those things slowly walking down a corridoor towards me spraying its minigun and/or lasers! It will also have "Mechanoids" which are kinda like Dreadnoughts from Space Crusade, tried to scale them so that they only just fit in the corridor, but they are having a hard time fitting through the doors lol I actually kind of liked the look of the A12 bot aswell. Thanks for answering my questions! I hope you decide to still keep that industrial mass-produced look to the robots like in AS1 just with the more updated graphics.
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